Physics I For Dummies. Steven Holzner
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Название: Physics I For Dummies

Автор: Steven Holzner

Издательство: John Wiley & Sons Limited

Жанр: Физика

Серия:

isbn: 9781119872245

isbn:

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, you can go backward with the inverse sine, cosine, and tangent, which are written as sin–1, cos–1, and tan–1. Basically, if you input the sine of an angle into the sin–1 equation, you end up with the measure of the angle itself. Here are the inverses for the triangle in Figure 2-1:

       

       

       

      If you need a more in-depth refresher, check out Trigonometry For Dummies, by Mary Jane Sterling (Wiley).

      Physics instructors are very familiar with one of the biggest problems college students face — getting lost in, and being intimidated by, the math.

      

Always keep in mind that the real world comes first and the math comes later. When you face a physics problem, make sure that you don’t get lost in the math; keep a global perspective about what’s going on in the problem, because doing so helps you stay in control.

      BE A GENIUS: DON’T FOCUS ON THE MATH

      Richard Feynman was a famous Nobel Prize winner in physics who had a reputation during the 1950s and ’60s of being an amazing genius. He later explained his method: He attached the problem at hand to a real-life scenario, creating a mental image, while others got caught in the math. When someone would show him a long derivation that had gone wrong, for example, he’d think of some physical phenomenon that the derivation was supposed to explain. As he followed along, he’d get to the point where he suddenly realized the derivation no longer matched what happened in the real world, and he’d say, “No, that’s the problem.” He was always right, which mystified people who, awestruck, took him for a supergenius. Want to be a supergenius? Do the same thing: Don’t let the math scare you.

      In this equation, v is the speed, s is the distance, and t is the time. You can examine this equation’s terms to see how this equation embodies simple common-sense notions of speed. Say that you travel a larger distance in the same amount of time. In that case, the right side of the equation must be larger, which means that your speed, on the left, is also greater. If you travel the same distance but it takes you more time, then the right side of this equation becomes smaller, which means that your speed is lower. The relationship between all the different components makes sense.

      You can think of all the equations you come across in a similar way to make sure they make sense in the real world. If your equation behaves in a way that doesn’t make physical sense, then you know that something must be wrong with the equation.

      Bottom line: In physics, math is your friend. You don’t need to get lost in it. Instead, you use it to formulate the problem and help guide you in its solution. Alone, each of these mathematical operations is very simple, but when you put them together, they’re very powerful.

      Exploring the Need for Speed

      IN THIS CHAPTER

      

Getting up to speed on displacement

      

Dissecting different kinds of speed

      

Going with acceleration

      

Examining the link among acceleration, time, and displacement

      

Connecting velocity, acceleration, and displacement

      There you are in your Formula 1 racecar, speeding toward glory. You have the speed you need, and the pylons are whipping past on either side. You’re confident that you can win, and coming into the final turn, you’re far ahead. Or at least you think you are. Seems that another racer is also making a big effort, because you see a gleam of silver in your mirror. You get a better look and realize that you need to do something — last year’s winner is gaining on you fast.

      It’s a good thing you know all about velocity and acceleration. With such knowledge, you know just what to do: You floor the gas pedal, accelerating out of trouble. Your knowledge of velocity lets you handle the final curve with ease. The checkered flag is a blur as you cross the finish line in record time. Not bad. You can thank your understanding of the issues in this chapter: displacement, velocity, and acceleration.

      When something moves from Point A to Point B, displacement takes place in physics terms. In plain English, displacement is a distance in a particular direction.

      

Like any other measurement in physics (except for certain angles), displacement always has units — usually centimeters or meters. You may also use kilometers, inches, feet, miles, or even light-years (the distance light travels in one year, a whopper of a distance not fit for measuring with a meter stick: 5,865,696,000,000 miles, which is 9,460,800,000,000 kilometers or 9,460,800,000,000,000 meters).

      In this section, we cover position and displacement in one to three dimensions.

      Understanding displacement and position

      You find displacement by finding the distance between an object’s initial position and its final position. Say, for example, that you have a fine new golf ball that’s prone to rolling around, as shown in Figure 3-1. This particular golf ball likes to roll around on top of a large measuring stick. You place the golf ball at the 0 position on the measuring stick, as you see in Figure 3-1, diagram A.

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