Wild Minds. Reid Mitenbuler
Чтение книги онлайн.

Читать онлайн книгу Wild Minds - Reid Mitenbuler страница 3

Название: Wild Minds

Автор: Reid Mitenbuler

Издательство: Ingram

Жанр: Кинематограф, театр

Серия:

isbn: 9780802147059

isbn:

СКАЧАТЬ the time Messmer returned home, in 1919, animation had grown as an industry. It was beginning to offer a viable way to make a living, although some thought it was still just a novelty. Cartoons hadn’t yet ignited the public’s imagination, and no cartoon character had captured people’s attention in the same way as real-life celebrities like Charlie Chaplin or Mary Pickford.

      Messmer resumed work in an animation studio run by Pat Sullivan, a convicted felon who had recently been released from prison. Sullivan was a rotten boss but allowed Messmer to work for other studios on his own time, so long as Sullivan made money from any deals. In this way, Messmer one day ended up at Famous Players–Lasky, the studio later known as Paramount, pitching an idea to an executive named John King.

      King leaned back in his chair as Messmer loaded the projector with a cartoon titled Feline Follies, featuring a black cat that would eventually be named Felix. Translated from Latin, the name loosely meant “good luck,” an ironic way to name a black cat.

      The film began with Felix being kicked out onto the street by his owner because he had failed to protect the house from mice. Distressed and worried about his fate, Felix wanders to the home of his girlfriend, Miss Kitty White, and begs her for a place to stay. It’s not a request Miss Kitty White seems excited about as she introduces him to a litter of neglected kittens and tells him he’s the father. Facing down this vision of a life shackled to domestic drudgery, Felix responds by rushing off to the local gasworks, putting a hose in his mouth, and committing suicide.

      Once the cartoon finished, the end of the film reel flapped loudly in the projector. Messmer leaned over to switch it off and then glanced at King to get his reaction. It’s easy to imagine a film executive from a later generation becoming uncomfortable with the film’s subject mater, but this was a younger America, when people had higher tolerance, and perhaps even a taste, for this kind of darker material. Back then, the movie industry still existed on the untamed fringe of society and had a higher risk tolerance. King could not have predicted that Felix would soon become one of the most recognizable icons in the world, or that animation would ever become anything more than just a novelty. When he finally stopped laughing at the cartoon, he turned to Messmer with a demand: “Make us another.”

      The origin story of Felix the Cat will be a surprising revelation to most. This and other early cartoon characters were often subversive and decidedly adult—not qualities usually associated with animation now. Many people today assume that cartoons have always primarily been children’s entertainment. However, this reputation—that there is something inherently juvenile about animation—is relatively new. It began in the 1950s, when the studios stopped making animated shorts for theatrical release, and cartoons moved to television. The natural habitat of cartoons was no longer in dark movie theaters, where profits were generated by admission tickets; it was now in living rooms, on television, where squeamish corporate advertisers had influence over what was presented. Those advertisers were also starting to notice how the postwar baby boom had created an enormous new audience of young people, and that their parents had plenty of disposable income. Once these new factors were understood, animation changed almost overnight. Before, it was something created by artists who saw themselves in the sophisticated mold of artists like Charlie Chaplin or Buster Keaton. After, it became a way to sell sugary breakfast cereal to kids. While recent history has seen a revival of some cartoons that echo the older sensibilities—glimpsed in the occasional feature, or in television shows like The Simpsons, South Park, or BoJack Horseman—the art form still carries a reputation from when it was disrupted.

      This book is about animation’s origins and rise, the first fifty years, wild decades spanning the early twentieth century to the 1960s. The cartoons created then were often little hand grenades of social and political satire: bawdy yet clever, thoughtful even if they were rude. Some Betty Boop cartoons contained brief glimpses of nudity. Popeye cartoons were often loaded with sly messages about the injustices of unchecked capitalism. The teaming of animators with jazz musicians like Cab Calloway was, in the 1920s and ’30s, just as subversive as hip-hop would be in the 1980s and ’90s. The old Warner Bros. cartoons—Bugs Bunny, Daffy Duck, and more—­occasionally offered some of the most perceptive social commentary of their era. Much of this color was censored when these old cartoons were repackaged for new formats and audiences, particularly television and young children. Much of their original spirit was reimagined, if not forgotten.

      The people who made classic cartoons offer a treasure trove of colorful backstories. These wild minds occupied the same zip codes as stand-up comics like Lenny Bruce, Joan Rivers, Richard Pryor, or Dave Chappelle in years to come. Like much great art, their work could be controversial—much of it upsets the sensibilities of later generations fancying themselves as sensitive and enlightened. Understood in the proper context, however, classic cartoons reveal much about the past, its people, and American culture. During its first half-century, animation was an important part of culture wars about free speech, censorship, the appropriate boundaries of humor, and the influence of art and media on society. During World War II, it played a large role in propaganda and popular culture. Later on, it would demonstrate how the medium affects the message.

      This book is a narrative history of the personalities behind animation’s first half-century, when the art was experimental, subversive, spooky, sometimes dangerous, and often hilarious. This is the tale of an older age and a younger nation, collapsed to the scale of a curious industry: the promise and ambition; fortunes made and lost; a rise and then the fall. It is also about art and how creative people work, how their art was shaped by its time, and how that art affected the future.

      Chapter 1

      “Slumberland”

      In 1911, newspaper cartoonist Winsor McCay confidently declared himself to be “the first man in the world to make animated cartoons.” Perhaps he made his claim because he was unaware of the others, or maybe he just meant that he was the first to do it his way. Ultimately, it didn’t matter. Once the words were uttered, controversy erupted and other cartoonists came forward, indignantly declaring their own right to the title. In truth, McCay wasn’t technically the first—multiple people had come up with similar concepts around the same time—but he was the most famous and admired of all the contenders. Thus, to him went the credit and the glory.

      Ever since McCay was a boy, people spoke of him the way they spoke of legends. His family claimed he drew his first picture before he said his first word, while people from his hometown shared similar apocryphal stories about his unique artistic gifts. The effect of these stories was to provide a sense of clarity about the vast scope of his talent, and to imbue Winsor with a sense of destiny.

      McCay was already famous when he created his first animated cartoon in 1911. By that time, he had revolutionized the newspaper comic strip into something resembling movie storyboards of the future: the illusion of motion, creative perspective, people frozen in action poses. His strips were filled with epic stories, capturing the public’s imagination and making Winsor one of the most widely recognized newspaper cartoonists in the country.

      Despite these achievements, McCay was restless, wanting to expand his art further. He was drawn to the new technology behind motion pictures­—­then a burgeoning art form—and couldn’t stop talking to his newspaper colleagues about the movies’ potential. Soon he began dreaming of making his comic strips move in a similar way. He would animate only a handful of cartoons during his lifetime, but they were wildly influential, inspiring many other cartoonists—early greats such as Max Fleischer, Otto Messmer, and Walt Disney—to do something similar.

      His influence was profound, but Winsor McCay’s impact on animation was all but forgotten by the time of his death, in 1934. Some two decades later, his name would fade from public memory, even though many of his protégés, such as Walt Disney, would become famous. Disney was generous about celebrating СКАЧАТЬ