Only Forward. Michael Marshall Smith
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Название: Only Forward

Автор: Michael Marshall Smith

Издательство: HarperCollins

Жанр: Классическая проза

Серия:

isbn: 9780007325368

isbn:

СКАЧАТЬ they didn’t know about the stars: they knew about their jobs, their friends, their lives.

      It wasn’t perfect, as two men arguing over a parking space showed, but as neither of them had a gun, it could have been a lot worse. The streets weren’t artificially pristine, as they were in Colour, or knee-deep in everything from rubbish to corpses the way they were in Red: they were just streets. There were no alternatives here, no wildly different ways of being. Everything was just the way it was, and that was the only way it could be. This was their home.

      No one gave me a second glance, which was as expected but still reassuring. The police obviously couldn’t announce that they were looking for an intruder from the outside, but they could splatter my face across the televisions and newspapers by claiming me guilty of some heinous crime designed to stir the blood of the Stablents.

      To do that, however, they would have to know who I was. The only people on the outside who knew I might be in here were the Centre, and Ji and Snedd. The Stable Authorities would be unaware of the existence of the latter, and the former would deny knowledge of my existence to the death if they were ever asked. The guards in the tunnel would have seen nothing more than that I was a man, possibly wearing a suit. The only other people who could possibly blow the whistle on me were the gang inside Stable who were holding Alkland: but as they were intruders too, their options were limited even if they had known who I was. All in all, things were looking pretty tight.

      So far.

      Accepting a refill from the smiling waitress, I ran over my as yet embryonic plans for the next bit. Clearly the first priority was finding out where they were holding Alkland. Then I had to stake out the gang, and decide how the hell I was going to get him away from them with us both still in one piece. Then, I had to somehow find a way of getting us out of the Neighbourhood, again, still in one piece.

      Christ.

      I decided to concentrate initially on the first problem, because until I’d solved it I couldn’t deal with the other even more depressingly difficult problems.

      That’s the way I work, you see. Doing what I do, there’s no point trying to come up with some kind of unified, start to finish, A-Z plan before you begin. It isn’t possible because you don’t have the information, because you don’t have the time, and in my case, because I simply can’t be bothered.

      I pulled out the map of the Neighbourhood I’d bought earlier, and opened it over the table. This was all I was going to know until I found Alkland, and seeing the interlocking grid of streets and neighbourhoods laid out in front of me helped to concentrate my mind a little. I had no contacts, no angle, and my vidiphone was turned off because I couldn’t risk its transmissions being detected: there was only me and these streets, streets which I didn’t know. And somewhere in there, Alkland.

      There were two main lines of thought I could follow. A gang of outsiders were not going to be able to just melt into the background. They wouldn’t have the history, the jobs, the houses. Therefore they were going to have to be holed up somewhere: in a run-down area where people came and went, or in a hotel, somewhere where itinerants were to be expected. The alternative was to assume that the gang were actually from Stable itself, which a) struck me as extremely unlikely, and b) would take me back to square one, because they could be hiding out anywhere. The first task in front of me was therefore actually relatively simple, and one I’d done countless times before, albeit in easier circumstances. It was working out where you’d hide in a Neighbourhood.

      Within a couple of minutes I’d narrowed it down to only two areas, which cheered me up a bit. I wasn’t going to have to slog my way through every street in the Neighbourhood. Given that Stable was closed to the outside world, they didn’t have quite the call for hotels that parts of other Neighbourhoods did: what hotels there were seemed to be concentrated in one area on the North side, called Play. I got the impression from the blurb on the map that, in the absence of there being anywhere else to go, they’d turned a quarter of a square mile into a sort of low-key resort, the place to stay when you had a holiday. It didn’t look very spectacular from the photos: a stretch of artificial beach by a river, mainly, but I guess that if there was no alternative, then it was the best there was. The other area that looked promising was a small enclave in the centre of the Neighbourhood, a few blocks either side of the railway line. Something about its position, the way it backed onto warehouses and railway depots, told me that if there was anywhere in Stable where derelicts went to do their thing, this was where it would be.

      Quickly finishing up my coffee, I set off in the afternoon sun. It was artificial, of course, but still rather nice. It took me about half an hour to walk to the run-down area of the Neighbourhood, and as soon as I realised that I’d found it, I began to strongly suspect that this wasn’t where they’d be.

      It was too anaemic, somehow, too thin. I’m a bit of a connoisseur of disaster areas in Neighbourhoods, and I can tell what they’re like immediately. This was not a place where you’d stash guns or run a drug-peddling concern. It was too clean, too flat. I can’t describe exactly what was missing, a sense of fear, or possibility, or something. There were a few derelicts around, sure, and it wouldn’t be my first choice of a place to hang out, but it was a nothing. It had no atmosphere, no sense of inwardness or community. Somewhere had to be not quite as nice as everywhere else, and this happened to be it. That was all.

      Of course to a really clever gang, that might be just what they were looking for, a nowhere land that no one really cared about. Not nice enough to want to live in, but not bad enough to keep bugging the council about. I dutifully trudged through a couple of hours’ worth of abandoned buildings, and asked questions of a few tramps, but each one just confirmed my suspicions.

      There were no gangs here. According to the derelicts, there were no gangs at all. The derelicts were like derelicts everywhere, but quieter. They were the logical extension of something I’d begun to notice about Stablents in general: they seemed to be a pretty placid people. It took me quite a while to get them to understand what I was talking about: organised crime clearly wasn’t a problem in Stable. They all pulled together.

      By five I’d had enough. They weren’t here. I hadn’t checked every building, and of course it was possible that they’d keep on the move in the day, but I knew in my bones that this was not the right place. That left about five hotels on the other side of town. Finding Alkland was going to be easier than I’d thought.

      If there’s anything I really hate, it’s things going better than expected. It’s a sure sign that something really very unpleasant is slouching over the horizon in my direction.

      That’s not pessimism. That’s the way it works. Things turning out well fills me with nameless dread, and I was beginning to hope I’d run into a few problems sooner rather than later.

      Dressing for dinner consisted of standing in a dark corner of a park on the outskirts of Play and waving the CloazValet™ over myself. Poking about in disused buildings had rendered my suit and coat a little dusty for civilised company, and if you’re effectively on the run it never does any harm to change your look every so often. The CloazValet™ was evidently in minimalist mood: it changed everything I had on to jet black, with the exception of two small squares, one on each kneecap, which it coloured magenta.

      The plan was straightforward. Go to each of the five hotels in turn, and hang out. I’d seen enough of Stablents during the day to get a sense of what they were like, and thought I could probably spot an outsider like myself fairly quickly. It was unlikely they’d be marching up and down the place, waving Crunt Launchers around and staring uncomprehendingly at menus, and it was more unlikely still that Alkland himself would be out and about. But if I had no luck with the laid-back approach, all I had to do was case the hotels a little harder. Believe me, this is a walk compared with some searches I’ve done. СКАЧАТЬ