Card Games For Dummies. Barry Rigal
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Название: Card Games For Dummies

Автор: Barry Rigal

Издательство: John Wiley & Sons Limited

Жанр: Сделай Сам

Серия:

isbn: 9781119880448

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СКАЧАТЬ the ♥A is stuck, which leaves only diamonds. The ♦2 comes out easily enough by putting the ♣J on the queen. However, the ♦3 is under the ♠Q and the ♠J, so you take the ♦2 out, which ends the first cycle.

      Starting the next cycle and ending the game

      You have three cycles to get out, and if you fail at the last turn, you’re allowed one cheat, or merci, by moving a single card in the tableau; whether you want to pull one card up or push one card down is up to you.

      Poker Patience is, in theory, an undemanding Solitaire. It takes only a minute or two to play, and you can approach the game frivolously or seriously. I do both in this section.

      To start, you need to know the ranks of Poker hands (in other words, what beats what). In ascending order, the ranks are as follows:

       One pair: Two of a kind

       Two pair: Such as two 5s and two 10s

       Three of a kind: Also known as trips

       Straight: Five cards in consecutive order; for example, ace through 5 or 7 to jack

       Flush: Five cards of the same suit

       Full house: Combination of three of a kind and a pair

       Four of a kind: Also known as quads

       Straight flush: A straight with all the cards in the same suit

      

Aces can be either high or low — your choice.

      The objective of the game is to lay out 25 cards to form a square, five cards by five cards. In the process, you want to make ten poker hands (five across and five down) and score as many points as possible.

      The U.S. scoring system has a major flaw (which has been corrected in the U.K. scoring method), based on the fact that although flushes are rarer in Poker, they’re considerably easier to play for in Poker Patience than straights. To fix this problem, you can reverse the scoring table, as in the version that I recommend.

Poker Hand U.S. Scoring U.K. Scoring Barry’s Scoring
A pair 2 1 2
Two pair 5 3 5
Three of a kind 10 6 10
Straight 15 12 25
Flush 20 5 15
Full house 50 10 50
Four of a kind 70 16 70
Straight flush 100 30 100

      

Although you can put any card anywhere you like in the grid, and you can expand the cards out in any direction you like, each card must touch another card. Whether you put it adjacent to another card or link it diagonally by touching the corner of another card is up to you.

      

After many years of playing Poker Patience, I’ve decided that the best way to play (particularly when using my scoring table) is for straights to be set out in one direction (vertically or horizontally) and full houses or four of a kinds in the other direction. If you take my advice and decide for straights to go in the horizontal rows, you have excellent reasons to put the cards in columns either with themselves or with numbers five less than or five more than themselves. By making this separation, you help the formation of straights.

      When playing Poker Patience, sooner or later you run into a useless or unplayable card. When this happens, don’t panic; all you have to do is start a junk row or junk column. Inevitably, at least one row or column won’t score as much as you want it to.

An illustration shows a hand of Poker Patience after ten cards.

      FIGURE 2-10: A hand of Poker Patience after ten cards.

An illustration shows don’t be tempted by the bottom row. Go for the points.

      FIGURE 2-11: Don’t be tempted by the bottom row. Go for the points!

An illustration of dumping a straight to go for the higher-scoring 
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