How to Create Manga: Drawing the Human Body. Matsu
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Название: How to Create Manga: Drawing the Human Body

Автор: Matsu

Издательство: Ingram

Жанр: Изобразительное искусство, фотография

Серия:

isbn: 9781462921379

isbn:

СКАЧАТЬ 2

      Use Step 1 as a

       reference to add

       in muscle.

      How to think about sketching body parts

      The more you keep in mind the body’s details, including muscles, joints and bones, and attempt to

       depict a realistic human figure as you draw, the more you will achieve a natural-looking illustration.

      Digital Tools

      Reduce the degree of opaqueness in each drawing layer

      As you complete the blocking-in, sketching and rough drawing stages, select the appropriate layer and

       adjust the [opaqueness] bar in the center of the [connect layers] panel to reduce the level of opaqueness.

      11

      Important Body Parts

      When sketching, you can avoid making mistakes by paying particular attention to these eight parts

       of the body. The explanations in this section are more in-depth than in Part 2, so make sure you get

       a basic understanding first before moving on to the more complex renderings ahead.

      The clavicle

      The pelvis

      The clavicle is a reference point when drawing

       shoulder width, chest muscles and other upper-

       body sections. It also creates a pivot point for

       the upper body that informs the direction and

       slant of the body.

      The pelvis supports the base of the hip joints.

       It gives a lot of people trouble when they

       attempt to sketch it.

      The shoulders

      The abdominal muscles

      Stretching from the chest to the arms and

       connecting to the back, the shoulders often

       can present a problem. In order to draw a pose

       involving movement, it’s crucial to understand

       how the shoulders work.

      The abdominals are important as they help

       indicate volume around the torso. The

       thickness of the upper body is set by the lines

       that the abdominals create.

      12

      The arms

      The hands

      The arms are important for adjusting overall

       balance. The length of the arms influences the

       balance of the entire body.

      The hands highlight one’s drawing ability to

       such an extent that it’s said a person’s skill

       at illustration can be seen in the hands that

       they draw.

      The thighs

      The feet

      The thighs connect the buttocks to the knees.

       Depending on the degree to which the legs

       are bent, the thighs need to be depicted at

       different angles. So in addition to grasping

       their structure, you’ll also need to understand

       their dimensions.

      The feet of course plant your figure firmly on

       the ground. It’s important to know about their

       structure in order to achieve balance between

       the figure and the ground.

      13

      Helpful Tips and Tricks

      Here, we look at the common mistakes that beginners make when sketching, along with basic

       digital techniques that are helpful when sketching for illustration.

      Blocking-in is a must

      You may think that blocking-in is a waste of time, but for people who have just started drawing, it

       actually takes more time and effort to create a drawing without it.

      Sketching after blocking-in takes less time and results in a neater illustration. Sketching without

       blocking-in is something to try after you’ve become accustomed to the technique.

      Digital Tools

      Reverse the images to check if it is correct

      Once the sketch is finished, one way of checking whether anything looks awkward or unrealistic is to

       reverse it or generate a mirror image. When you’ve been working on a sketch for a while, your eyes

       become accustomed to it and you won’t notice any oddities, so reverse the image and check it from a

       fresh perspective.

      14

      Don’t fill up the entire page or screen

      If you start drawing without really thinking about it, you may try to fill up the entire space and your

       figures will become distorted. Here are two ways to solve the problem.

      Change the canvas size as you go

      Another method is to alter the page or canvas size, extending it as you draw, then making adjustments.

      Digital Tools

      Altering the size of illustration layers

      From the menu bar, choose [Layer], then

       [Alter Shape] (you can also use [ctrl] + [T])

      Digital Tools

      Change the canvas size

      From СКАЧАТЬ