The Startup Owner's Manual. Steve Blank
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Название: The Startup Owner's Manual

Автор: Steve Blank

Издательство: John Wiley & Sons Limited

Жанр: Экономика

Серия:

isbn: 9781119690726

isbn:

СКАЧАТЬ are willing or eager accelerators of your viral growth.

       They have a problem or need.

       They understand they have a problem.

       They’re actively searching for a solution and have a timetable for finding it.

       The problem is so painful that they’ve cobbled together an interim solution.

       They’ve committed, or can quickly acquire, budget dollars to purchase.

      Think of earlyvangelists’ characteristics along a scale of customer pain. Earlyvangelist customers will be found only at the top of the scale—those who have already been looking for a solution, built a home-grown solution (whether in a company by building a software solution or at home by taping together a fork, a light bulb and a vacuum cleaner) and have or can acquire a budget. These people are perfect earlyvangelist candidates. They can be relied on for feedback and initial sales; they’ll tell others about the product and spread the word that the vision is real. Moreover, they can be potential advisory board candidates (more about advisory boards in Chapter 6).

      Build a Minimum Viable Product (MVP) First

      The idea that a startup builds its product for a small group of initial customers rather than devising a generic mainstream spec is radical. What follows is equally revolutionary.

      The goal of the MVP is to build the smallest possible feature set.

      On the day the company starts, there is very limited customer input. All the startup has is a vision of what the problem, product and solution seem to be. Unfortunately, it’s either a vision or a hallucination. The company doesn’t know who its initial customers are or what features they’ll want. One option is to start developing an entire full-featured first release of the product, with every feature the founders can think of. We now know this results in wasted engineering effort, time and cash, as customers don’t use, want or need most of the features developed without their input.

      The goal of customer discovery is to test your understanding of the customer’s problem and see if your proposed solution will prompt him to use or buy the product based on its most important features alone. Most users want finished products, but earlyvangelists are the perfect target for the MVP. Tailor the initial product release to satisfy their needs. If no one thinks your MVP solution is interesting or sufficient, iterate or pivot until an adequate number say “yes.”

      The shift in thinking to an incremental and iterative MVP as opposed to a fully featured first product release is important. Engineers tend to make a product bigger and more perfect. The MVP helps them focus the most important and indispensable features. Your goal in having an MVP is not to gather feature requests to change the product or to make the feature set larger. Instead, the goal is to put the MVP in front of customers to find out whether you understood the customer problem well enough to define key elements of the solution. Then you iteratively refine the solution. If, and only if, no customers can be found for the most important features of the MVP, bring customers’ additional feature requests to the product development team. In the Customer Development model, feature requests to an MVP are by exception and iteration rather than by rule. This eliminates the endless list of feature requests that often delay first customer ship and drive product development teams crazy.

      

MVPs for Web/Mobile Are Different

      For web/mobile startups, here’s how the MVP is used in the discovery process:

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      In this phase you’ll develop a one- or two-page brief about each of the following boxes in the business model canvas:

       Market Size: how big the opportunity is

       Value Proposition, Part 1: the product/service, its benefits and minimum viable product

       Customer Segments: who the customer is and what problems the product solves

       Channels: how the product will be distributed and sold

       Customer Relationships: how demand will be created

       Value Proposition, Part 2: market-type hypothesis and competitive set/differentiation

       Key Resources: suppliers, commodities, or other essential elements of the business

       Key Partners: other enterprises essential to success of the business

       Revenue Streams: revenue and profit sources and size

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