Fantasy Football For Dummies. Martin A. Schulman
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Название: Fantasy Football For Dummies

Автор: Martin A. Schulman

Издательство: John Wiley & Sons Limited

Жанр: Спорт, фитнес

Серия:

isbn: 9781119883340

isbn:

СКАЧАТЬ to play fantasy football

      So, you’ve decided that you want to play fantasy football. Perhaps a buddy asked you to join a league, or maybe a coworker started talking trash and bet that he could easily beat you in a new league that he’s forming. Perhaps you don’t know anyone who plays, but you’re always hearing about fantasy football and you want to join a public league to find out what the fuss is all about.

      

No matter your reasons for playing fantasy football, you’re in for a fun-filled experience that’s sure to get you hooked. I can guarantee that at different times, this game can make you cheer, drive you nuts, and break your heart. The following list gives you a snapshot of what happens in a fantasy season:

      1 You join a league.You can join a public league, where anyone can sign up for a spot, or a private league, where you need an invitation to play. Some people play just for fun and some play for serious coin. League selection is an important factor, so don’t take it lightly. Chapter 3 discusses the different kinds of leagues and what to look for when signing up for one.

      2 You prepare for your league draft by scouting players.Before choosing your fantasy team, you need to research all the available players so you can pre-rank them according to your personal preference. In Chapters 5, 6, and 7, I tell you what I look for when scouting the NFL so you can become your own expert.

      3 You build your fantasy team via the draft.The draft is the most fun and exciting day of the fantasy season. During the draft, each fantasy coach selects one NFL player at a time until the rosters are complete. Chapter 4 explains how to prepare for every type of draft and how the draft works. Chapters 8 and 9 offer in-depth draft strategies to help you outsmart your opponents and create a fantasy force.

      4 Your team competes against another team every week.During the NFL season, the real teams face each other and so do the fantasy teams in your league. The players’ real-time stats are converted into fantasy points by your league provider, and in the most common head-to-head leagues, the fantasy team that scores the most points wins the game for the week. Points-based leagues work a little differently. Check out Chapter 2 for a breakdown of how fantasy scoring works.

      5 You make moves to improve your team.As a fantasy coach, you’re in total control. You can drop players you think aren’t good enough and replace them with free agents. If one of your starters gets hurt, you can bench him and start a healthy player instead. You may even make a trade offer to another coach. Chapters 10 and 11 explain how to manage your team each week and how to adjust your roster via player movement.

      6 Your team (hopefully) makes the playoffs and wins your league.Only the strong survive, and at the end of the fantasy season, the top teams square off in a tournament to decide the league champion. Chapter 12 offers some strategic advice for managing your playoff team and presents a breakdown of the various playoff formats. The last team standing may win a trophy, a cash prize, or just honor; but make no mistake, there will be only one winner.

      How scoring makes you a winner

Your fantasy team’s final score each week is the sum of all your starting players’ fantasy points. Table 1-1 shows an example of fantasy scoring for one week in a league with fractional and negative points. Don’t worry about having to calculate all this each week. Your league provider does the math for you. For more specifics about scoring, check out Chapter 2.

СКАЧАТЬ
Position Actual Performance Fantasy Points Scored Fantasy Point Total
Quarterback 240 yds passing 2 touchdowns 1 interception 240 / 25 = 9.6 2 x 4 = 8 1 x -2 = -1 16.6
Wide receiver 110 yds receiving 6 receptions 1 touchdown 110 / 10 = 11 6 x 0.5 = 3 PPR 1 x 6 = 6 20
Wide receiver 85 yds receiving 3 receptions 85 / 10 = 8.5 3 x 0.5 = 1.5 PPR 10
Running back 140 yds rushing 35 yds receiving 2 receptions 3 touchdowns 140 / 10 = 14 35 / 10 = 3.5 2 x 0.5 = 1 PPR 3 x 6 = 18 36.5
Running back 80 yds rushing 75 yds receiving 4 receptions 1 touchdown 2 lost fumbles 80 / 10 = 8 75 / 10 = 7.5 4 x 0.5 = 2 PPR 1 x 6 = 6 2 x -2 = -4 19.5
Tight End 40 yds receiving 3 receptions 1 lost fumble 40 / 10 = 4 3 x 0.5 = 1.5 PPR 1 x -2 = -2 7.5
FLEX (WR/RB/TE) 110 yds receiving 6 receptions 1 touchdown 110 x 10 = 11 6 x 0.5 = 3 PPR 6 x 1 = 6 20
Kicker 2 field goals 2 extra points 2 x 3 = 6 2 x 1 = 2 8
Team defense